2D Toolkit Forum
2D Toolkit => Support => Topic started by: drkucho on May 27, 2015, 09:45:34 pm
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hello
i have changed the material/shader of my sprites to a custom one that does special things , problem is i was using tk2dSprite.color.a to make my hero transparent when received a hit and it does not work anymore
how is this tint color applied to the sprite? i might do a little hack to make it work with my custom shader...
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Hi,
Sprite.color comes through as vertex colours.