2D Toolkit Forum
2D Toolkit => Support => Topic started by: alex.seeck on June 18, 2015, 09:30:17 am
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How can one show an animated loading screen while all the atlases are loaded on scene start?
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The atlases are loaded by unity during the scene load process, you don't get much control over that - you could load the level async and display a loading bar during that time.
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So if I'm understanding this correctly:
I use Application.LoadLevelAsync and therefore can play animations, while 2DToolkit is loading all the atlases and I won't get a total freeze during that time?
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What I'm saying is thats how you'd approach something like this in Unity. Unity behaves differently on different platforms, does different things and blocks at different points.