2D Toolkit Forum
2D Toolkit => Support => Topic started by: pako on December 27, 2015, 09:45:04 am
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After I upgraded to Unity 4.7 I got a couple of errors "DefaultAsset does not exist" (attached snapshot of console).
I added: || UNITY_4_7 at the end of the #if condition, in lines 663 and 802 of tk2dSpriteCollectionEditorPopup.cs, and the errors went away.
However, I didn't look deep into this, and I don't know if this breaks anything. So, is this fix OK?
Thanks
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Hi there,
No harm in doing that, and indeed that is what needs doing. I'll release an update with this fix and a couple Unity 5.3 fixes. Thanks for reporting this!