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Messages - zeitweise

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1
Support / Re: iPhone 6 and iPhone 6 Plus screens
« on: February 13, 2015, 09:52:59 am »
On further investigation it seems to be like that: The iOS simulator reports a resolution of 1242 x 2008 but the actual device reports 1080 x 1920. Be aware of this. It can be quite important if you want to release an app ;)

2
Support / Re: iPhone 6 and iPhone 6 Plus screens
« on: February 06, 2015, 11:21:14 pm »
Seems that iPhone 6 Plus reports back 1080 x 1920 (or 1920 x 1080 vertically). 1242 x 2208 (or maybe 2208 x 1242 horizontally).
Edit: Sorry for the confusion. This time I had the chance to test on a real device.


Edit2: Ok. Now I am confused as hell. Xcode seems to report 1080 x 1920 sometimes and sometimes 1242 x 2008. I am now catching this with two separate overrides but it is really strange.

3
Support / Re: tk2dCamera: Sort mode Orthographic reverts to Default
« on: October 14, 2013, 05:24:20 pm »
Thanks.

I manually added

   void Start() {
      camera.transparencySortMode = TransparencySortMode.Orthographic;
   }

to tk2dCamera.cs

and that seems to work.

I am looking forward to an update but this will work for now.

Best regards
@zeitweise


4
Support / Re: tk2dCamera: Sort mode Orthographic reverts to Default
« on: October 13, 2013, 05:30:39 pm »
Hello,

thanks for the reply. I’ve updated to 2.2.2. now but unfortunately it is still broken. It does not matter if I use my old project or setup a new one.

Best regards
@zeitweise


5
Support / tk2dCamera: Sort mode Orthographic reverts to Default
« on: October 11, 2013, 11:46:53 pm »
Hello,

I don't see what I am missing here: I upgraded to tk2d 2.20 final + hotfix

Now my z-ordering is broken. I figured out that using these options works: Projection: "Perspective", Sort mode: "Orthographic".
My problem: Always when I enter play mode (or when I make a build) the camera’s sort mode reverts back to "Default".

Best regards
@zeitweise



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