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Support / Re: Issues with Unity 2018
« on: December 17, 2018, 05:40:21 pm »
I updated my project to 2018.3 and using the Commit button on the animation editor doesn't work. It seems to be a change that affects any prefab you try to edit using 2D Toolkit's windows.
Steps to reproduce:
1. Create a new project on Unity 2018.3.0
2. Create a Sprite Animation asset on the Project tab.
3. Open the Prefab
4. Click the Open Editor... button on the created SpriteAnimation
5. Create a new clip, then click "Commit", and deselect the prefab, then select it again.
6. Close the Popup Window, and open it again. You'll see that it didn't save your changes.
Steps to reproduce:
1. Create a new project on Unity 2018.3.0
2. Create a Sprite Animation asset on the Project tab.
3. Open the Prefab
4. Click the Open Editor... button on the created SpriteAnimation
5. Create a new clip, then click "Commit", and deselect the prefab, then select it again.
6. Close the Popup Window, and open it again. You'll see that it didn't save your changes.