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Messages - phatality123

Pages: [1]
1
Support / Re: Error on run
« on: September 19, 2012, 03:12:31 am »
Ok I'll send the project.

2
Support / Re: Error on run
« on: September 18, 2012, 12:07:20 am »
Even when I click that button (Setup for JS), it just keeps showing that error :l.....

3
Support / Error on run
« on: September 17, 2012, 01:27:16 am »
When I run my game, I get this error:

Instance of tk2dAnimatedSpriteEditor couldn't be created. The script class needs to derive from ScriptableObject and be placed in the Assets/Editor folder.

Anyone know how to fix it? Heres my script, too:
#pragma strict
var Ryuuji : tk2dAnimatedSprite;
function Start () {

}

function Update () {
   if(Input.GetButton("Vertical")){
   Ryuuji.Play("WalkForward");
   }
}


Also, when I hit the up arrow key, It shows the first frame of his "WalkForward" animation but it doesn't play the full animation unless I let go of the arrow key. Any way I can make it so the opposite thing happens? (As in when I hit the up arrow key his animation plays and when I let go of it his animation stops). Many thanks.

Ok, I got that part fixed, but now I'm getting this error when I add the StopAndResetFrame component:

Assets/TK2DROOT/tk2d_demo/TestAnimationPlay.js(12,16): BCE0019: 'StopAndResetFrame' is not a member of 'tk2dAnimatedSprite'.

4
Support / Re: 2.5D game similiar to Ragnarok online
« on: September 16, 2012, 05:54:37 pm »
Ok thanks.

5
Support / 2.5D game similiar to Ragnarok online
« on: September 16, 2012, 02:27:29 am »
How would I go about making a 2.5D rpg game with 2D monsters,characters,items,and tiles but 3D buildings, terrain, etc? Also, I would want the camera to point at the player from a perspective angle (rather than orthagraphic), so how would I make the player,items,etc billboard the camera, and/or is 2D Toolkit capable of making a game like this? Thanks.

Pages: [1]