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Messages - markpollard

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1
Support / Re: SpriteID
« on: September 04, 2012, 07:26:39 pm »
Its ok i have found a way around it. Would be nice to rearrange the ids on build atlas again though. so you dont have stray ids.

2
Support / SpriteID
« on: September 04, 2012, 03:43:08 pm »
Hi, after i make my sprite collection is there a way to edit the sprites ID number manually?


3
Support / Sliced Sprite?
« on: March 21, 2012, 02:31:29 pm »
Can u tell me what a sliced sprite is and what it is for ?

Thanks

Mark

4
Support / 3.5 Spite Collider Problem
« on: March 21, 2012, 01:36:17 pm »
I have a Batched image for a floor set up with colliders( none trigger ones ). If i create a primitive cube and add a collider and a rigidbody to it it will fall and balance ontop of the floor. But .... if i create a sprite with a polygone collider when i build the sprite it wil keep falling though the floor.

Please Help
Thanks
Mark

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