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Messages - Phantom

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1
Support / Re: Sliced sprite
« on: October 26, 2012, 11:21:43 am »
Sorry. My noob questions.

Can you give me example code using renderer bounds.

I undestend property Bounds but not undestend how it convert to dimesions size for scale sliced sprite.

2
Support / Re: Sliced sprite
« on: October 26, 2012, 10:04:23 am »
I add example what I will create. For scale using pixel I need know pixel size for text and sprite.
Ok sprite have pixel size but I don't know how calculate this value for text.

PS: On image values symbols, groups and lines can have different values.

3
Support / Re: Sliced sprite
« on: October 25, 2012, 10:54:09 am »
May be I don't undestend you. But my pop before showing dynamicaly must be resized because must be dyslplay differenet text and sprites.

4
Support / Sliced sprite
« on: October 25, 2012, 08:28:10 am »
Hi.
I am using version 1.80 2D toolkit.

Using sliced sprite I will draw resizable pupup window with text, sprite. How set corret dimestion property in pixel if td2dTextMesh and td2dBaseSprite not have pixel size property/variable (May be I don't find it).

Thank you.

5
Support / Re: Sprite transparet.
« on: October 18, 2012, 09:08:22 am »
Thank you. It work.

6
Support / Sprite transparet.
« on: October 17, 2012, 12:11:30 pm »
Hi.

I have sprite with "Red square". Need it animate changing transparent. How do it?

I probe change Color.A property but no effect.

Thanks.


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