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« on: January 17, 2013, 09:04:39 pm »
Hi all,
I'm planing to buy the kit but I've some performance concerns.
I've an RTS game published for Android but I want to (re)develop it with 2D Toolkit. In a typical level, I have several infantries (say 50). The animation sprite sheet of the infantry has 250 images on it (infantry moving 8 directions, attacking, dying etc). I do also have several other units (tanks, helicopters etc) in a typical mission.
Now, how would 2d Toolkit perform if I had developed the game with it? Let's say there will be 100 units in the level at a time. Let's again say there are 10 different units and each unit's sprite sheet has 250 images.
At the moment game works at 35-40 fps for the numbers given (it's developed by Java in Eclipse, no opengl).
Any idea?
Your help is much appreciated.
Many thanks.