1
Support / Re: OnBecameInvisible() not working
« on: May 12, 2013, 12:57:23 am »
Haha... nevermind. The unity editor thinks its a camera and because i had it open in a scene view it was never 'invisible". Silly renderer.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
void OnBecameInvisible()
{
Debug.Log("it got herre");
enabled = false;
}