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Support / Re: 2D Toolkit and point filter sprite
« on: June 30, 2013, 02:12:00 pm »
It happens both in editor and in game.
yes the sprite is at a round number position, I try to move it a little bit, but couldn't see any difference.
I also manage to get ride of the artefact by destroying/recreating the camera, and playing with reset scale and pixel perfect several times, but after resizing the windows the artefact came back.
Did you try to render the asset I put in my first post using point filter ? Cause if you have the same issue it might help you to figure out whats really happening.
Thanks
yes the sprite is at a round number position, I try to move it a little bit, but couldn't see any difference.
I also manage to get ride of the artefact by destroying/recreating the camera, and playing with reset scale and pixel perfect several times, but after resizing the windows the artefact came back.
Did you try to render the asset I put in my first post using point filter ? Cause if you have the same issue it might help you to figure out whats really happening.
Thanks

