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Messages - guanqun

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1
Support / Re: about camera projection type
« on: September 26, 2013, 04:07:51 pm »
Thanks for your reply. I would stick to 1 pixel per meter right now. :)

2
Support / about camera projection type
« on: September 26, 2013, 09:25:09 am »
Hi,

I have a question about the tk2dCamera's projection type, now it has two types, one is the "orthographic size" and the other is "pixels per meters".

which one should I use to better target my scenario which is a game targeted for ios and android. which type would be easier for later resolution independent issues? And if I choose one type, it should be the same with the type in the sprite collection, right?

ps: my game doesn't have physics.

thanks!

3
Support / Re: How to instantiate a prefab
« on: September 10, 2013, 02:27:56 am »
@profanicus is correct that the path should be relative to your Resouces folder, so in your case, it should be "Prefabs/Level_01_Egg".

HTH

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