We're running into an issue where on retina iOS devices we're seeing some dicing artifacts. These don't show up in the editor or on other (high enough to be retina) devices. I've attached a comparison of a Nexus 4, where the sprites look correct and continuous, and on an iPhone 4 where there are some clear lines created between where the mesh is diced. These artifacts also show up on the iPad 3.
Has anyone seen anything else like this before? The source textures are not pixel perfect and we are using the .png atlas format...

Thanks!
Adrian