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Support / tk2d lit shaders stop work in vertex light rendering after upgrade to Unity5
« on: August 14, 2015, 11:13:36 am »
Unity 5 mark vertex light rendering as legacy. But my 2D game still using it since is blazing fast.
However, all tk2d serious lit shaders seems stop receiving light under this setting.
Is there a way solving this?
However, all tk2d serious lit shaders seems stop receiving light under this setting.
Is there a way solving this?
