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Messages - HIDEO KOJIMA

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1
I did find problems, if i'm using both camera, then sprite will draw behind bacground of NGUI camera, so we can see sprites of 2D Toolkit camera. But i still not fix it :)

2
Maybe i was created sprites collection wrong, could you give me simply soulution to create correct sprites collection ? Many Thanks

3
I'm using Unity 4.2. So it is problems with me ? What version that you are using ? Thanks.

4
When i disable NGUI camera, i will see sprites from 2D Toolkit Camera :(. This is my setup camera. Mixed are Default, Water, Ignore Raycase, TransparentFX.

5
I did changed Clear Flags value to Depth Only, but nothing change, sprite of 2D Toolkit' camera did not show. :( I did modify with a day, but i can fix it ! :(

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Support / Problems about using NGUI's Camera with 2D Toolkit's Camera
« on: August 20, 2013, 01:49:40 pm »
Hi admin and communitication !

I'm using NGUI and 2D Toolkit together for my game. I'm using NGUI for GUI and 2D Toolkit for only animation, sprites...
But I have problems with camera.

* First, i create Camera of NGUI for only GUI :
 - I created layer is GUI for element of NGUI.
 - Camera' attribute are:
    + Clear Flags : Skybox
    + Culling Mask : GUI
    + Projection : Orthographic
    + Size : 1
    + Depth : 1
* After that: I create an another camera, but it of 2D Toolkit with name is tk2dcamera.
- Camera' attribute are:
    + Clear Flags : Skybox
    + Culling Mask : Everything exception GUI layer.
    + Projection : Orthographic
    + Size : 30
    + Depth : 0

Then, i create sprites collection with size is 30.

But when i play, only show background of NGUI's Camera, and sprites of 2D Toolkit's Camera did not show.

So, How i can show sprite of 2D Toolkit' Camera with GUI of NGUI's Camera together ? Many Thanks



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