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Messages - SgtGriff

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1
Support / Re: How to play animation in reverse?
« on: September 10, 2013, 05:11:52 pm »
Just adding my voice in support of functionality for animation reversal.

What's the state of the feature?

2
Support / Re: Basic questions on dynamic sprite creation/destruction
« on: August 24, 2013, 09:09:16 pm »
Wonderful, I've figured it out.

Your support is excellent, even for newbies. Thanks!

3
Support / Basic questions on dynamic sprite creation/destruction
« on: August 24, 2013, 04:17:32 pm »
Hi, I'm a new user struggling with dynamic sprite loading/unloading.

For some context I am working on an old-school RPG-like battle scene, where different enemies have to be loaded depending on what the player has encountered. So I will have a large library of sprites that need to be picked from at run time.

How do you recommend loading, showing, and unloading Sprites at runtime? From what I can gather in the FAQ, the best way is to create a prefab and instantiate it. But after searching the forum I can't find a good example of how to do this. Can someone provide one?

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