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Messages - Zerroth

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Support / Re: Whack a Mole Tut Help/Basic Questions
« on: September 23, 2013, 12:39:00 pm »
Hey there,

I just started your 2DToolkit tutorial there and I am currently on the Creating the GameObjects page.  I am stuck on steps 11 to 13.

" Change both of these values to 64 and click 'Apply'. This will split each of the images up into 64 x 64 blocks"

When I did this, (highlighted the 5 field images and selected diced and clicked apply) red boxes appeared like so:

http://imagesup.net/?di=16137993581616

I never seem to get this:

unikronsoftware.com/2dtoolkit/doc/2.10/tutorial/whack_a_mole/img/atlas_dice.png

I went to settings and changed Max Size to "2048".  I still seem to get the "Unable to fit textures in requested atlas area" when I click commit.

I also notice my Atlas Width, Atlas heigh and Atlas Wastage are all zero where as you have numbered values like 1024,2048 and 19.81%.  If that means anything.

Any help is appreciated.

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