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Support / Re: tk2d TextMesh not working in a foreach loop
« on: November 08, 2013, 01:40:49 am »
Alright, so I figured out what I actually needed to do. (I realize this was hard to answer because the commands about querys are not part of tk2d and therefore you really shouldn't have to answer my questions about it)
I need to write a co-routine for getting one result from my IENumerator at a time, then add the string and integer values from that gameObject to my textMesh.text, and then finally commit this.
Thank you for the attempted help, much appreciated. You guys are very fast at replying to questions on here, and I will be sure to post problems specifically related to tk2d next time. This time i was unsure what was wrong, and spent a decent amount of time researching with null results. More research yielded my solution.
Thanks, Nexcapto
I need to write a co-routine for getting one result from my IENumerator at a time, then add the string and integer values from that gameObject to my textMesh.text, and then finally commit this.
Thank you for the attempted help, much appreciated. You guys are very fast at replying to questions on here, and I will be sure to post problems specifically related to tk2d next time. This time i was unsure what was wrong, and spent a decent amount of time researching with null results. More research yielded my solution.
Thanks, Nexcapto
