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Messages - DisizDream

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1
Support / Mouse input offset on the second screen ?
« on: March 01, 2014, 06:22:34 pm »
Hi,

I just tried using the Basic Button prefab from tkdUI_demo but I have a problem.

I'm using two tk2d cameras, each one displaying to a different screen.
The native resolution of the game is 1920x1080 and camera1 is displayed on a 1920x1080 screen and camera2 is displayed on a 854x480 touch screen.
When I try to touch the button it doesn't work, but by randomly tapping on the screen I found it works but with a big offset :

If I put the tk2dUICamera component on :
 -the camera1, there is a horizontal and vertical offset
 -the camera2, there is a only a vertical offset

Is there some camera settings I missed to make this setup works ?

Thanks !

2
Support / Target screen option on tk2dCamera ?
« on: November 19, 2013, 05:47:42 pm »
Hi,

I'm using 2d toolkit with Unity 4.2.2f1-wiiu_f6, and I have a problem.

With a normal unity camera I can choose whether I want the camera to display to the TV or the Gamepad with the "Target screen" field. But with the tk2dCamera this option is not available...

Am I missing something or is this functionnality not yet implemented ?

Thanks !

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