1
Support / Re: Speed and Sprite Meshes
« on: February 10, 2014, 06:01:01 am »
Ok I got a solution.
After the sortingOrder did nothing, a friend suggested trying to remove the depth check in the shader. That did it. I edited my additive shaders and now it all batches perfectly. My draw calls are now as low as 14
Thank you unikron for all the support on this matter, I have learned a lot from all this.
After the sortingOrder did nothing, a friend suggested trying to remove the depth check in the shader. That did it. I edited my additive shaders and now it all batches perfectly. My draw calls are now as low as 14

Thank you unikron for all the support on this matter, I have learned a lot from all this.

