Hello Guest

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Daiflys

Pages: [1]
1
Support / Password Input Field Android
« on: June 01, 2015, 08:19:11 pm »
Hello! I have one issue with tk2dUITextInput when i mark "Is Password Field" boolean. When the android Keyboard pops up, all you write is seen (so if anybody is looking your screen, he can see your password), when you finish typing it, you return to the game screen and all the characters are = to the "Password Char" (in my case is "*"), but i want to also show * when any user is introducing text.
Thanks!

2
Support / Modify OnHover
« on: May 03, 2015, 09:04:38 pm »
Hello! I want to adapt my current game into mobile, now i have a OnHover Event, and i want to change the functionality of OnHover by some kind of OnHold (when i touch my screen and i don't release the finger).
Also i don't want to trigger the OnClick functionality. There is a way to do this?
Thanks!

3
Support / Camera Gizmo
« on: May 15, 2014, 11:26:55 am »
Hello!
I want to draw the gizmos for the camera view (the green bounds that appear when you select a camera) permanently.
I tried a lot of things but i can't grab the correct values for the camera to draw the gizmos appropiately.
Can anyone tell me what i have to put in the camera OnDrawGizmos function to draw the gizmo well?
Thanks!

4
Support / Help with tk2UILayoutContainer
« on: April 08, 2014, 12:32:07 pm »
Hello, i'm trying to get the documentation for tk2UILayoutContainer but here is nothing:
http://www.unikronsoftware.com/2dtoolkit/docs/latest/html/classtk2d_u_i_layout.html

What i want to do is create a tk2dUIScrollableArea, and in the LayoutContanier, resize some elements and refresh the container so the LayoutContainer relocates the items resized to not overlap between them, is that possible?
Thanks in advance!

5
Support / Scrollable Area selectable items
« on: April 02, 2014, 01:32:49 pm »
Hello, i want to implement some kind of shop in my game, and i want to do an scrollable area vertical. Also i want the items inside the scrollableArea to be selectable and clickable and i'm looking at demo example 5 but i'm kinda lost.
Anyone can help? thanks!

6
Support / Using of included resources
« on: March 13, 2014, 11:39:05 am »
Hi! I want to know a simple question that probably was answered before but didn't find it.
We can use the assets included in 2d toolkit in our commercial projects? For example, the nice graded desert font used in the mole example?
Thanks!

Pages: [1]