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Messages - ThomasVandenberghe

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Support / tk2dUITextInput OnChangeText on iOS not called
« on: June 27, 2014, 08:21:27 am »
Hello,

This is currently my code, which saves the nickname and it works on my pc. But when I run it on device, it never gets called.
usernameTxi.OnTextChange = obj => {
         PlayerPrefs.SetString("savedNickname", obj.Text);
};

I've went into the cs file and apparently the string inputStr = Input.inputString (line 278) returns ""

And would it be possible to add an option to set TouchScreenKeyboard.hideInput = false; because currently this is fixed in the source code. Is this done for a specific reason?

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