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Messages - marksmith

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Support / Re: Console support
« on: July 11, 2016, 08:53:27 pm »
I used 2D Toolkit for my game Letter Quest Remastered on Steam (PC/Mac/Linux), PS4, PS Vita, Xbox One, and soon Wii U as well.

The only issue that I had was with masks on Xbox One (they would show as bright pink instead of transparent), which was fixed with a custom shader that someone posted in the Unity Xbox One private forums. Otherwise everything worked great!

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Support / Re: Glow/Bloom with 2D textures
« on: January 28, 2015, 04:22:15 am »
You can't add glow to individual sprites - glow / bloom is a post process, it will be applied to the entire screen at a time. And it works fine with tk2d sprites

I had a feeling that might be the case, thank you for the clarification!

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Support / Re: Glow/Bloom with 2D textures
« on: January 27, 2015, 03:05:26 am »
You can use the built in glow & bloom effects distributed with unity pro.
They work fine with sprites - they are both image space effects, they don't rely on any special set up.

Sorry for resurrecting this old topic, but I was wondering if anyone has successfully gotten the unity pro glow effect to apply to a tk2d sprite? Or if anyone has found any other solutions for adding a glow to sprites? Thanks!

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