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Support / Re: Tilemap as Prefab for Infinite or Dynamic Terrain
« on: September 11, 2015, 08:06:21 pm »
Thank you for the reply.
If I understand correctly, with this method I can't generate a, let's say, "infinite tilemap". I'd have to create a certain number of scenes beforehand and then load them additively where I want.
Is this correct or am I missing something?
Thanks again,
If I understand correctly, with this method I can't generate a, let's say, "infinite tilemap". I'd have to create a certain number of scenes beforehand and then load them additively where I want.
Is this correct or am I missing something?
Thanks again,
