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Messages - Malsanity

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Support / Is this for me?
« on: September 11, 2015, 02:41:56 pm »
I have scenes with hundreds of thousands of sprites.

A 256x256x10 grid of tiles that could potentially all be sprites (maps are procedurally generated). Obviously, this is a huge performance drain, so other devs recommended me I use this toolkit.

What I need to know is if I can use any feature of the toolkit to blend/pack/combine all these sprite into one. Please note that as they are cells, they will chance appearance over time. Think of a map, then add weather effects (dirt turns white), resource management (stone depletes, changing sprite), etc. It cannot be a pre-baked image as it's always made new with every new game.

Can I do this with this toolkit? If so, how?

Thanks!

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