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Messages - puelogames

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Support / Re: Tilemap Editor - Isometric
« on: October 02, 2015, 02:52:49 pm »
It's really hard to take the z-deep of the player depending on each tile.
I change the tile order of polygons on every line as an user suggest on other post, but the problem start when I try to get the z-deep of the player.
at the moment I solve it using prefabs of each tile, but mabye it's not the best solution

maybe if you can show me your example I will be very graceful.
because I'm running out of ideas of how to solve it without using tile prefabs
cheers and thanks for your help  ;D

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Support / Re: Tilemap Editor - Isometric
« on: October 01, 2015, 01:53:41 pm »
Hello, I have a issue that I can't solve

Sorting order layer of player and terrain on the ground.
As you can see from the images attached when the player is near an elevation tile it doesn’t appear behind the tile.

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