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Support / Re: Tilemap Editor - Isometric
« on: October 02, 2015, 02:52:49 pm »
It's really hard to take the z-deep of the player depending on each tile.
I change the tile order of polygons on every line as an user suggest on other post, but the problem start when I try to get the z-deep of the player.
at the moment I solve it using prefabs of each tile, but mabye it's not the best solution
maybe if you can show me your example I will be very graceful.
because I'm running out of ideas of how to solve it without using tile prefabs
cheers and thanks for your help
I change the tile order of polygons on every line as an user suggest on other post, but the problem start when I try to get the z-deep of the player.
at the moment I solve it using prefabs of each tile, but mabye it's not the best solution
maybe if you can show me your example I will be very graceful.
because I'm running out of ideas of how to solve it without using tile prefabs
cheers and thanks for your help
