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Messages - Sundark

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Support / Re: Tilemap showing artifacts like seams between tiles
« on: February 03, 2016, 04:16:01 am »
Windows 7 64 bit and Unity 5.3.1f as for 2DTK it is 2.5. if i go build the game it works in the built version, but in both play and edit view. It works fine if I export the game out though

thanx!

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Support / Tilemap showing artifacts like seams between tiles
« on: January 25, 2016, 10:55:20 am »
Hi, I am trying to make a 2D game in Unity3D. I did everything according to the tutorial on the website and it worked fine but when I tried to do the same thing in my own project I get the tiles appearing with seams like this. It appears both in scene and game view. I exported the project but it doesn't appear in the final product. It is quite annoying. Is there really any way to fix it.



I made sure I chose the extended option in sprite collection and I made sure that the camera and the texture has 100 as per meter pixel. I have 2 sprite sheets in the sprite collection. I tried deleting the object and recreating it. Not sure what else to do.

Thanks

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