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Support / Re: Generating a map
« on: July 07, 2012, 05:34:15 am »
Thanks, now everything is fine.
Except one thing. When I click on tilemap and try to make picking object, function PickObject returns null. Looks like tilemap is not a collider. Though colliders of the sprite collection, which is used for tilemap, are set to Box trimmed.
Except one thing. When I click on tilemap and try to make picking object, function PickObject returns null. Looks like tilemap is not a collider. Though colliders of the sprite collection, which is used for tilemap, are set to Box trimmed.
