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Support / Fog in Fortix 2
« on: January 27, 2013, 01:22:24 pm »
Hello!
What is the best way to create game field like Fortix 2 with tk2d?
Here is reference:
http://www.youtube.com/watch?v=llCp-qnFl0s
Should I use tilemap for "fog" or i can use thousand of sprites (or something else)?
Game field 90 x 50 cells, each cell 10x10 pixels?
The main problem for me to choose best way to realize this dynamic "fog"
Thx for help!
What is the best way to create game field like Fortix 2 with tk2d?
Here is reference:
http://www.youtube.com/watch?v=llCp-qnFl0s
Should I use tilemap for "fog" or i can use thousand of sprites (or something else)?
Game field 90 x 50 cells, each cell 10x10 pixels?
The main problem for me to choose best way to realize this dynamic "fog"
Thx for help!

