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Messages - saeromm

Pages: [1]
1
Support / Re: [1.76 final + patch3] frame drop in Andriod
« on: September 11, 2012, 05:22:22 pm »
I sent a mail!

2
Support / [1.76 final + patch3] frame drop in Andriod
« on: September 11, 2012, 04:21:57 pm »
Hi Unikron!

I'm using 1.76 final + patch3 version.
But this version has no good performance(frame drop!)

When I used 1.75 version, My game for Android(ICS) had good performance.

Actually, I don't care about it.
MY game dose not need new version, but I thought you have know this issue!




ps: 2D Toolkit is very good asset, Unikron!

3
Support / Re: Static Sprite Batcher - my objects... disappeared!
« on: July 26, 2012, 03:27:39 pm »
thank you for your reply!
I'll try that!

4
Support / Re: Static Sprite Batcher - my objects... disappeared!
« on: July 26, 2012, 08:44:06 am »
No, I didn't.
I used to added a object(without sprite) into static sprite batcher object(1.7 final + patch2 version).


'1.7 final + patch2 version' was no problem.
look at this plz..... this example is '1.7 final + patch2 version.

1. Edit Mode

Walls(Static Sprite Batcher)
    tree(Sprite)
    tree(Sprite)
    tree(Sprite)
    Game Object(It has only collider component)


2. Pressed Commit Button

Wall(Static Sprite Batcher)
    Game Object(It has only collider component)


3. Edit Mode(Pressed Edit Button)

Walls(Static Sprite Batcher)
    tree(Sprite)
    tree(Sprite)
    tree(Sprite)
    Game Object(It has only collider component) <- didn't disappeared!

5
Support / Static Sprite Batcher - my objects... disappeared!
« on: July 25, 2012, 08:52:32 am »
When I use 'Static Sprite Batcher', sometimes my objects disappeared....!
I can't explain in English well...
look at this, plz.


1. Edit Mode

Walls(Static Sprite Batcher)
    tree(Sprite)
    tree(Sprite)
    tree(Sprite)
    Game Object(It has only collider component)


2. Pressed Commit Button

Wall(Static Sprite Batcher)



3. Edit Mode(Pressed Edit Button)

Walls(Static Sprite Batcher)
    tree(Sprite)
    tree(Sprite)
    tree(Sprite)
    Game Object(It has only collider component) <- disappeared!




When I used '1.7 final + patch2' version, Static Sprite Batch was good. Objects dosen't disappeared.
Now, my Tk2d version is '1.75'.

*I'm Korean, so I know only easy words and sentence..... sry..





Pages: [1]