Hello Guest

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - x8105

Pages: [1] 2 3
1
Add-ons and Extensions / Re: 2D Platform Controller
« on: July 17, 2014, 12:23:35 am »
happens when your ray/line casts are being pulled through the colliding floor, usually do to a rigid body set to non kinematic +gravity

2
Releases / Re: 2D Toolkit 2.5 beta 1
« on: May 20, 2014, 12:52:29 am »
I am crashing on android after this update, was there any changes to shaders? When rolling back, my sprite sheet embedded font went pink, reapplied a missing shader now it plays on the android device. fyi.

3
Releases / Re: 2D Toolkit 2.5 beta 1
« on: April 29, 2014, 04:11:22 pm »
very nice!

4
Showcase / Re: 2d toolkit custom materials
« on: April 09, 2014, 07:29:13 pm »
what does this do for the drawcalls?

5
Support / Re: Unreal 4?... nooooo.
« on: March 23, 2014, 09:03:06 am »
I started with the unreal engine and switched to Unity3d, supporting both engines in my opinion be a blow to the quality and support of the current. I say focus your efforts on the one at hand, solidifying features that are needed and requested.

6
Releases / Re: 2D Toolkit 2.3 beta 1
« on: November 10, 2013, 09:31:24 am »
No Color per layer in tile map?? :(

7
Releases / Re: 2D Toolkit 2.2.3
« on: November 03, 2013, 09:29:49 pm »
I am sorry, that's Orthographic Camera, I knew what I was thinking when typing it but my fingers betray me.

8
Releases / Re: 2D Toolkit 2.2.3
« on: October 25, 2013, 01:30:52 am »
ray cast collision does not work on a perspective camera with a near value set to a negative value.

9
Releases / Re: 2D Toolkit 2.2.3
« on: October 18, 2013, 08:05:17 am »
agreed thank you!

10
Releases / Re: 2D Toolkit 2.2.2
« on: October 17, 2013, 06:08:05 am »
tk2dUICamera issues... Cannot click a button viewed by a perspective camera with a tk2dUICamera script on it,  When an ortho camera has a tk2dUIcamera on it.

Unity 4.2.2f1
working before tk2d 2.2.2 final, Any thoughts? my brain hurts from this. tried the 3dui demo in a fresh load.

11
Releases / Re: 2D Toolkit 2.2 final
« on: September 16, 2013, 12:37:08 pm »
The tk2d ui scrollable area.... It has been jumping to World Origin of 0,0,0 at runtime, weird. Also is there any way to have it anchor in the middle center? just cannot seem to get accurate setup, maybe I am totally missing something

12
OVER 9000!!! collider boxes.... pc right? MOBILE WHAAAAAAA?!?!??!   ;)

13
Support / Re: New Unity 2D Tools this fall
« on: September 08, 2013, 07:53:25 pm »
And now I need to find some time to revamp our website. There's just a 1 line mention about the tilemap and UI features in there which is a shame considering the amount of work thats gone into it!

AGREED!!! I am sure you have plenty of help, but if more is needed there are soldiers awaiting the call... ;)

14
Support / Re: 2d Toolkit/Unity depth sort priority
« on: September 08, 2013, 03:56:48 pm »
quick question, are -#'s supported?

15
Releases / Re: 2D Toolkit 2.2 beta 1
« on: August 16, 2013, 05:07:56 am »
Render Layers - AWESOME~
tk2dUI Multiple Cameras - SWEET!
tk2dUILayout and tk2dUILayoutSizer .... Speechless...
tk2dUI Skin LAyout betterworkflow... O M G!
tk2dUI Demo's... enh
tk2dTextMesh no longer requires a commit... I LOVE YOU!
tilemap tiles can now be rotated. I LOVE LAMP!

Pages: [1] 2 3