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Messages - td0239

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Releases / Re: 2D Toolkit 2.3.3
« on: December 20, 2013, 12:29:56 pm »

We are really keen on using the new PNG texture feature of 2.3.3 to decrease our build size. We currently use the multi-platform feature for using different textures on different devices.

However we are finding that we are unable to use the two features together - if we set a sprite collection to use the PNG, it sets it for both of them, and you can't then set the smaller version to use the smaller size.

Is this something you are aware of or are we using it incorrectly?


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