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Topics - smith666

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Support / Updating textures in 2D Toolkit
« on: March 15, 2013, 09:43:10 pm »
Perhaps I remembering wrong but it seems like when I updated a texture (.png file for example) and clicked back to Unity it would not only be updated in Unity but in 2D Toolkit as well.  Now I have to open up the sprite collections and hit commit every time I make a change.  Has it always been like this or was this done automatically before?

I'm using 1.91 patch 1 (the Unity 4.1 version)

In the inspector if I need to change the Transform on multiple objects I can select all the objects and do it.  Is there a way or a possible feature to be added in so that I can select multiple sprites and change their 2DTK properties (ex: the texture itself, scale, etc)?


Support / Having flickering aka black lines when tiling sprites
« on: February 27, 2013, 07:48:09 am »
I have a tileable platform and create two sprites.  When I put them together they appear to be seamless but when the camera moves a black line flickers. 


I'm currently using 2D Toolkit 1.91 final and Unity 4.0.1f2 on Windows 7.  The settings are all default. 

Extra Padding = none
Pad Method = Default

Are there any settings I need to have so this line doesn't occur?  The SpriteCollector Settings are also all default.



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