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Support / What can 2D Toolkit do?
« on: May 24, 2013, 07:42:42 pm »
Assumptions when I bought the asset:

1. Asset Store talks about Polygon Colliders and how great they are.

Forums talk about Polygon Colliders and how they don't collide with each other or work in animation (Unless convex presumably which isn't really what the Asset Store shows). Confused?

2. It's called 2D Toolkit therefore it must have all sorts of scripts and examples for me to make a 2D game.

It just handles Sprites and adds colliders?

3. The video examples will use pure 2D techniques for movement and collision.

The ones I saw used Unity 3D Physics components like rigid body etc. :(


I believe from the high ratings on the asset store that it is probably a great program for someone who can already do all these things without the asset and want to save time. For beginners though, who just want to place 2D sprites and get help making them move and collide I don't see the benefit.


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