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Topics - semiessessi

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Support / some small requests?
« on: January 03, 2014, 01:17:31 pm »
can we have tile x and y separately in the padding modes?

also it would be nice if it was set to extend by default rather than black zero alpha - on anything that isnt a standalone sprite I have to change it. IMO this is the sensible default, its what I always want unless I'm tiling something when I want to tile in x, y or both when I also don't want black with zero alpha on the edges either...

extend with black + zero alpha might be appropriate for particles sort of maybe... depends on how tight the texture cropping is. i'm pretty sure its a bad default.

maybe some other users strongly requested this or you have some specific reason for this which seems like an odd choice to me at least.

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Sometimes - for reasons that are mysterious to me - sprite collections don't appear in the drop down for selecting them. The last time I had this I recreated the sprite collection a few times until eventually discovering that an 'empty' (0x00000000 for each pixel) texture I had disabled trimming for (as a lazy way to implement something with no code) was somehow responsible - at least that not adding it to the collection allowed the collection to be selected for use by a tk2dsprite.

I have had the problem since though - most recently a sprite collection which used to appear in that list no longer does and the sprite collection and its underlying textures have not been modified since it was last working... I am skeptical that rebuilding this will fix the problem (it does not - I've tried).

I wonder if there is something subtle I am missing in how to configure these things? I have tried a forum search and browsing the FAQ and have found no similar complaints - so I am guessing this is not likely to be a bug so much as user error.

Any help would be greatly appreciated.

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