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Topics - timchiang

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Support / Does 2dtoolkit support unity2d sprite ?
« on: March 02, 2014, 03:35:10 pm »
Hi , I have a unity2d spritesheet , because it more easier to edit the sprite than 2dtoolkit's spritesheet editor.(it can make every sprite in different size)

But I am blocked when using the unity2d sprite in tk2dsprite.

Can anyone help?

I am trying to change the tk2dtextmesh font from script. But the font I was imported into a spritecollection as descripted here :http://www.unikronsoftware.com/2dtoolkit/docs/latest/tutorial/importing_a_font_into_a_sprite_collection.html

how can I do this ?

I found some script in the forum use code like this can load tk2dfontdata , but not spritecollection.
GameObject fontData = Resources.Load("TrollFontData") as GameObject;
textmesh.font = fontData.GetComponent<tk2dFontData>();

Could you give me some help?

Support / button doesn't work in unity3d 4.2
« on: July 25, 2013, 06:36:57 am »
I upgrade unity to 4.2 , then the button can not click any more in unity editor . my 2dtoolkit version is 1.92.
Can any body help?

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