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Support / Auto scale: Height - scales width as well
« on: February 02, 2017, 02:31:41 pm »
Hi there,

A quick little question here about the camera override thing.
As I understand, I have a wildcard camera override set to auto-scale: fit height. So it will always keep the same height and potentially overflow on the sides, not scale. Is this the expected behavior?
Either way, now it seems like it matches the height but then scales the width to match the horizontal resolution on resolutions with a smaller width than the native resolution. And it seems to work in the editor, but on real hardware, it works well on iPhone5 but not on iPad2. This is not how it should behave right, or am I doing something wrong?

Thanks!

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Showcase / Pavilion - now out on Steam!
« on: September 26, 2016, 07:48:17 am »
Hey there!

After working on our game Pavilion for over 4 years it is finally released on Steam and Humble Store. Coming for mobile and PlayStation platforms as well in the near future.

Obviously thanks to both Unity and 2DTK we've been able to focusing on very much on the design/art/audio instead of tech. For this we're very grateful and will most likely keep using 2DTK for future projects as well.

Trailer: https://www.youtube.com/watch?v=RMwoOcjWyJc

So if it looks interesting please check it out and share with you friends!



3
Showcase / Pavilion
« on: October 28, 2012, 12:26:11 pm »
Hey guys,

Here's a game we're working on at the moment, done in 2D Toolkit.
It's not finished yet but we just released a small teaser for it.

Check it out here http://inthepavilion.com

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Support / Creating tiles/sprites in script
« on: June 17, 2012, 06:44:35 am »
Hi,

I'm new to working with both Unity & 2DToolkit, but I've done the basics of 2dtoolkit and so far so good, it's really smooth and easy to work with.

So here for my question, I'm gonna do a isometric tiled game which will load the levels from another data file so I want to create the actually tiles of the level through the script which loads the level. So I've found a couple of post addressing this technique but I'm not sure I totally understand them.

So could someone give me some brief advice on how to do this?

Thanks!

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