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Support / Sprite from texture resolution
« on: November 03, 2017, 06:11:44 pm »
Hi there,
Using tk2dcamera I put pixels per meter 100
and I'm using tk2dSpriteFromTexture... one image with 800x600 texture
how to make my image stay on covering the entire screen? I want one screen with 800x600 size.
Thanks
Using tk2dcamera I put pixels per meter 100
and I'm using tk2dSpriteFromTexture... one image with 800x600 texture
how to make my image stay on covering the entire screen? I want one screen with 800x600 size.
Thanks