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Showcase / ArchStone [Work In Progress]
« on: July 11, 2012, 04:13:46 pm »
Info
If you remember Fable II mini-game keystone, it was the start point for me while designing the ArchStone.
The game is primarily targeted for mobile platforms (android, iOS and windows-phone) -- which is the very basic reason behind the game; to get experience on mobile platforms.
Screenshot

Video
TK2d is used in menu scene (for the menus and the stuff!) and gameplay scene (mostly tk2d-text-meshes!).
- Dev-blog: http://www.voxeliq.org/
- Youtube: http://www.youtube.com/voxeliq
- IndieDB: http://www.indiedb.com/games/archstone/
If you remember Fable II mini-game keystone, it was the start point for me while designing the ArchStone.
The game is primarily targeted for mobile platforms (android, iOS and windows-phone) -- which is the very basic reason behind the game; to get experience on mobile platforms.
Screenshot

Video
TK2d is used in menu scene (for the menus and the stuff!) and gameplay scene (mostly tk2d-text-meshes!).