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Topics - bahaahamza

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1
Hi

i have a sprite collection with multiple images. I thought an atlas will be created, and this atlas will be used in the final build.
But checking the Editor.log file, i found both the atlas and the separate images included during build.
Is this the normal behavior, or is there a way to exclude the images and use only the atlas?

This is how the Editor.log looks like:
Used Assets, sorted by uncompressed size:
 8.0 mb    17.0% Assets/Test/SpriteCollection/Images1 Data/atlas0.png
 1.2 mb    2.5% Assets/Test/Images/Small/image1.jpg
 982.6 kb    2.0% Assets/Test/Images/Small/image2.jpg
 960.1 kb    2.0% Assets/Test/Images/Small/image3.jpg
 900.1 kb    1.9% Assets/Test/Images/Small/image4.jpg
.....

There are many images, their total size ~27M. The atlas is 8M, so the total is 35M.

Sorry if it's a duplicate question, i already searched in FAQ and in the forum but failed to find a similar one.

Thank you.

2
Support / tk2dUIScrollbar - buttonUpDownScrollDistance has no effect
« on: July 26, 2013, 04:34:33 pm »
For tk2dUIScrollbar, i wanted to decrease the scroll distance when pressing up/down buttons.
So i tried to change the value of buttonUpDownScrollDistance but nothing occurred.

In the script buttonUpDownScrollDistance is not used at all, maybe it can be used in ScrollDirection().
Or is there another way to control the scroll distance when pressing up or down buttons.

Thanks.

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