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Messages - Desttro

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1
Showcase / Crazy Armageddon (iOS and Android)
« on: March 15, 2016, 10:04:35 am »
The World is in grave danger! Towards our Sun are flying uncontrollable pieces of asteroids and only you can save our planet! Become the chosen one and save our planet from inevitable doom.
Every touch will speed up Earth’s rotation around The Sun thus makes it possible to avoid destruction.

   



2
Support / Re: 2D Toolkit + Ferr2D Terrain Tool ?
« on: March 15, 2016, 09:33:50 am »
Is here some solution how to do this? 2D toolkit and terrain control?

3
Support / 2D Toolkit + Ferr2D Terrain Tool ?
« on: March 14, 2016, 08:25:43 am »
Hello,

how is possible to use Ferr2D with 2D Toolkit? (https://www.assetstore.unity3d.com/en/#!/content/11653)

Is there possibility to switch between @1, @2x and @4x sprites? Or is there another 2D terrain tool that works with 2D toolkit?

Thank you!

4
Support / Re: Bad scaling of camera for 4x resolution iPad
« on: September 22, 2015, 06:56:52 am »
Can someone help me please?

5
Support / Re: Bad scaling of camera for 4x resolution iPad
« on: September 18, 2015, 07:51:44 am »
I have this setup:



But it still shows in editor like this:


6
Support / Bad scaling of camera for 4x resolution iPad
« on: September 17, 2015, 02:36:20 pm »
Hello,
I have sprite collection set by default to platform 2x, now I added 4x.

I have this script for change platform by resolution:
Code: [Select]
void Awake()
{
Application.targetFrameRate = 60;

if(Screen.width > 1136) {
tk2dSystem.CurrentPlatform = "4x";
}
else {
tk2dSystem.CurrentPlatform = "2x";
}

Debug.Log("CURRENT PLATFORM (main) : " + tk2dSystem.CurrentPlatform );
Debug.Log("Device data:");
Debug.Log("Screen resolution: " + Screen.width + " x " + Screen.height );

Application.LoadLevel("Menu");
}

Camera setup:



When I have tried this to iPhone, all is fine, it look like this (same as editor):



When I have tried this to iPad, it look bad - camera is still zoomed, not zoomed out (same as editor).




How fix that please?

7
Support / Updating my project from 2.5 to 2.5.3
« on: June 06, 2015, 06:37:47 am »
Hello,
please, what is right way how to update my project that is using tk2d 2.5 to 2.5.3 version?

Remove all old tk2d assets and after that import new? I never did this so please for advice.

Thank you

8
Support / Re: Dynamicly resizeable custom Buttons - how to make?
« on: May 10, 2015, 11:23:14 am »
solved by slicing in tk2d

9
Support / Dynamicly resizeable custom Buttons - how to make?
« on: May 09, 2015, 01:08:26 pm »
Please I have bought GUI pack for 2D mobile games. I have vectors for buttons but I don't know how to make it "smaller" - dynamically resizable for Unity, as is in tk2d UI demo.

This is my bought button:


And I need to make from it this (with all corners, etc.)



In Unity, I will resize it according to my needs and add text. But I don't know how to make it in Photoshop or Illustrator, how to smaller it with keep corners and make "middle" of button to be dynamic.

Thank you for help.

10
Support / tk2dCamera resolution for all mobile devices
« on: April 11, 2015, 10:06:10 am »
Hello,
please, can you give me advice? I'm going to develop 2D game with tk2dCamera for iOS, Android and Windows Phone.
I don't know which native resolution to use. I can see here: http://stats.unity3d.com/mobile/display.html that most devices are using 800 x 480.
But I want that my game will look awesome on iPhone 5 resolution 640 x 1136 with 4 inch display but also on older iPhones with 3,5 inch and resolution 640 x 960.

And also iPads with retina ...

And depends on this selected resolution or aspect in my gamewindow?

Thank you!

11
Support / Re: Use sprite sheets?
« on: April 08, 2015, 11:20:24 pm »
Thank you for your quick reply. I will follow your advice.

12
Support / Use sprite sheets?
« on: April 08, 2015, 08:35:40 pm »
Hello guys,
I have question. I´m new in 2D Unity development and I have simple question - is better to use sprite sheets or no? I´m going to use (via 2D toolkit) PIXEL PERFECT. So support of multiple device resolutions and screen sizes.

Thank you for advice.

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