Hi
I am supporting this but Unity updates are making this a very taxing affair. We have to maintain backwards compatibility above everything else and I'm currently working out how much longer it is really viable to continue supporting new Unity updates.
Eg. the prefab update is causing so many problems across the board among so many users, and especially affects us as we use prefabs in a way that is sadly affected. Eg. The 2018 issues were almost totally out of our control, and we were at the mercy of unity to fix the bug. Finding workarounds is costly for us (hours spent trying to work around Unity bugs).
Sorry if this isn't the answer you're looking for but at some point its going to tip over and not worth the effort to keep up to date with unity's constant updates.
Hello
We're on the same boat as baconbanditgames, working with 2017.4 but it's looking like we won't be able to release before that particular version is phased out on consoles.
Hence we're also in need of a release compatible with 2018.4 (which is LTS), so that should be enough to bring all teams over the finish line.
I also have to say in our case we have 4+ years of work riding on this, no pressure or anything :/
Definitely not telling you what to do, and I'm unclear how much work it entails, but 2018.4 seems like a really good place to put a bow on tk2d and end it on.
What does this look like on your end?
Do you think you could support 2018.4?
I think most teams would be ok with that version being the last supported one.
I'm even willing to make a donation to tip you over to our side.
regards.
nacho.