Hi
I am supporting this but Unity updates are making this a very taxing affair. We have to maintain backwards compatibility above everything else and I'm currently working out how much longer it is really viable to continue supporting new Unity updates.
Eg. the prefab update is causing so many problems across the board among so many users, and especially affects us as we use prefabs in a way that is sadly affected. Eg. The 2018 issues were almost totally out of our control, and we were at the mercy of unity to fix the bug. Finding workarounds is costly for us (hours spent trying to work around Unity bugs).
Sorry if this isn't the answer you're looking for but at some point its going to tip over and not worth the effort to keep up to date with unity's constant updates.
Hello
We're on the same boat as baconbanditgames, working with 2017.4 but it's looking like we won't be able to release before that particular version is phased out on consoles.
Hence we're also in need of a release compatible with 2018.4 (which is LTS), so that should be enough to bring all teams over the finish line.
regards.
nacho.