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Support / Recommended method for simple particle effects?
« on: August 14, 2012, 08:52:25 pm »
I am in the process of figuring out what is the best way to achieve "rain" effect or any other particles. Should I use 2D Toolkit for something like this, or am I better off using Unity's particle system? I'm trying for the most efficient method for mobile devices. I'm guessing I could have a sprite sheet with some particle textures, but not entirely sure what the best way to animate them would be.