6691
Support / Re: Multiple Resolutions?
« on: February 11, 2012, 11:56:44 pm »
For pixel perfect rendering there are two parts to the equation, one is higher resolution texture packs and such, and the other is to get the sprites to draw pixel perfect. I believe I have a good solution for the latter, and you can check it out in this thread before it gets merged to the trunk version.
http://unikronsoftware.com/2dtoolkit/forum/index.php/topic,52.msg92.html
For higher resolution texture packs, the ideal solution is to use asset bundles, but that requires Unity Pro. I thought of a few workarounds for Unity Free / Basic, but I have yet to come across something good enough.
Cheers,
unikron
http://unikronsoftware.com/2dtoolkit/forum/index.php/topic,52.msg92.html
For higher resolution texture packs, the ideal solution is to use asset bundles, but that requires Unity Pro. I thought of a few workarounds for Unity Free / Basic, but I have yet to come across something good enough.
Cheers,
unikron