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Messages - unikronsoftware

Pages: 1 ... 448 449 [450]
6736
Releases / 2D Toolkit 1.51 b3
« on: January 24, 2012, 11:26:25 pm »
More bug fixes

6737
Releases / 2D Toolkit 1.51 b2
« on: January 24, 2012, 11:24:19 pm »
  • Added option to remove texture thumbnails, this can be significant in large animations
  • Added polygon caps

6738
Releases / 2D Toolkit 1.51 b1
« on: January 24, 2012, 11:21:27 pm »
  • Massively reduced memory consumption on large projects. Tested with 1GB+ projects
  • Added rebuild index to menu
  • Added link to wiki documentation
  • Renaming sprites works, you can now have multiple instances of the same texture within a sprite collection. They can have different anchor points, physics settings, etc.
  • Fixed bug with MakePixelPerfect, didn't work as expected in certain circumstances
  • New index code, uses much less memory
  • Sped up slow SpriteSelectorPopup code massively

6739
Releases / 2D Toolkit 1.50 FINAL
« on: January 24, 2012, 10:54:17 pm »
Collider set-up and polygon collider editing

6740
Releases / 2D Toolkit 1.11 b1
« on: January 24, 2012, 10:47:30 pm »
  • List of sprites is always sorted, regardless of order in SpriteCollection
  • Fixed occasional error with uninitialised prefab in Editor
  • Info field in SpriteCollectionData to mark flipped entry
  • Default values property in SpriteCollection, all further insertions will use these defaults
  • Few more bug fixes
  • NOTE:One more feature remains incomplete, to alert the user when leaving sprite collection editor without committing

6741
Releases / 2D Toolkit 1.10a FINAL
« on: January 24, 2012, 10:44:16 pm »
  • Final version submitted to the asset store
  • Small bug fixes

6742
Releases / 2D Toolkit 1.1 RC1
« on: January 24, 2012, 10:42:49 pm »
  • Massively reduced memory consumption while updating index and during normal use
  • Button changed to use SpriteCollection directly
  • Manual updated to reflect new changes
  • Upgrade path for older version assets
  • Progress bar when generating index

6743
Releases / 2D Toolkit 1.1 b4
« on: January 24, 2012, 10:41:18 pm »
  • Added button script
  • Added button and 3d sprite demo scene

6744
Releases / 2D Toolkit 1.1 b3
« on: January 24, 2012, 10:40:14 pm »
  • Sprite collections can be set up to build to multiple atlases.
  • There are restrictions when this is enabled, dicing is not allowed (as the diced sprites can end up on any atlas) and the static sprite batcher won't work (for similar reasons) with these sprites.
  • The main use case for this is for large numbers of animated sprites, and not having to worry where they go.

6745
Releases / 2D Toolkit 1.1 b2
« on: January 24, 2012, 10:38:21 pm »
  • Fixed case sensitivity bug as reported on forum.
  • Improvements to SpriteCollection interface - Can now set target size, compression and view wastage, target atlas size, etc.
  • New atlasing system, should pack a bit better than the built in Unity atlasing system, based on Jukka Jyl?nki's public domain MaxRects code. AtlasBuilder supports building to multiple atlases, but the interface has not been merged in yet. This will be in the next beta.

6746
Releases / 2D Toolkit 1.1 b1
« on: January 24, 2012, 10:36:54 pm »
  • Added reset scale button on sprite
  • Index data, and use this index when drawing interfaces and while doing other processing.
  • Performance is greatly improved throughout the interface.


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