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Messages - xellinus

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1
Support / Re: Parallax scrolling
« on: May 21, 2013, 10:51:05 pm »
I do my parallax scrolling with 2 cameras. One is my ortho and one is perspective.
I picked up the technique from sizefive games.
http://www.sizefivegames.com/2012/11/07/using-unity3d-for-the-swindles-2d/

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Support / Re: Unity Stalling when tilemap selected in Heirarchy
« on: May 21, 2013, 10:48:52 pm »
Finally sent via Google Drop box because sending files via email is a pain. Stupid nanny-state of gmail.
/qq

3
Support / Re: Unity Stalling when tilemap selected in Heirarchy
« on: May 21, 2013, 10:16:17 pm »
Thanks emailing now.
It's really early on in development (all sorts of prototype) and only 17m or something like that so it shouldn't be bad.

I'll warn you that it is ugly. I'm all shy about it. ;)

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Support / Re: Unity Stalling when tilemap selected in Heirarchy
« on: May 21, 2013, 09:58:05 pm »
(thanks for the prompt reply!)

Zero errors or spew of any kind, I'm afraid.

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Support / Unity Stalling when tilemap selected in Heirarchy
« on: May 21, 2013, 09:37:31 pm »
So TSIA, but anytime I select the tilemap in my heirarchy it seems to stall Unity. If I'm patient and click on something else it returns to normal and everything is smooth. I can run the game fine and all is swell; I just can't touch that tilemap.
It's unusable and I don't know why. It was working fine until today when (and seriously I changed nothing in relation to the map. I've not even had code-calls to it) it just started stalling.

Maybe it's been this way for a bit and I've just hadn't touched tilemap in a while to know. No clue why it hates me, but it does. I cry myself to sleep at night thinking about what fun we used to have.

Anyway. No clue.

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