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Support / Re: New Unity 2D Tools this fall
« on: August 29, 2013, 12:22:33 am »
Looks neat; 2d layering system built-in with the tags and standard layers, the auto-slice/poly collide, and little sprite fold-outs look nice too. Seems to be using a familiar 'pixels per unit' system.
In one vid it says something about the animation editor improvements 'making it easier than ever to animate properties' - I am guessing they are not talking about c# properties here...
In one vid it says something about the animation editor improvements 'making it easier than ever to animate properties' - I am guessing they are not talking about c# properties here...