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Messages - Kirb

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31
Support / Re: 2D Toolkit Roadmap Trello
« on: July 02, 2013, 07:58:05 pm »
Awesome; would love to see it in the future. Really adds a lot of flavor to tilemaps.

32
Support / Re: 2D Toolkit Roadmap Trello
« on: July 01, 2013, 09:34:33 am »
Really looking forward to 2.1, the flipping will be super helpful.

Question though; is it possible to have multiple color channels on a single tilemap, and then assign them to different layers? (Layer 2 is affected by color channel 1, layer 3 gets color channel 2, etc.)
Is this viable for an update?

33
Releases / Re: 2D Toolkit 2.0 final
« on: June 08, 2013, 11:19:40 pm »
Looking forward to the big Tilemap update in 2.1! Keep up the great work.

34
Support / Re: Tilemap Sprite Size
« on: May 07, 2013, 11:16:20 pm »
That did the trick, thanks again!

35
Support / Re: Tilemap Sprite Size
« on: May 07, 2013, 07:35:20 pm »
Actually, I'm having this problem as well. Generally, I have to scale up the tilemaps to x12 to get it around the size I'd like.
I'm not using the tk2dCamera, since we're using perspective parallax. Is there no way to force 1:1 pixel perfect on a tilemap like other sprites?

36
Support / Re: Strange tilemap bugs
« on: February 13, 2013, 07:29:27 am »
I'm also getting this behavior (the disappearing palette) for one of my sprite collections;

I can still select any of the tiles, and it will still be previewed under the current brush. But I just can't see any of the palette!

Tried refreshing the brush hash, no go.
Sprite id = 0 is in the collection and looks normal to me.

I noticed that it began to occur around when I split the map's tiles from 32x32 into 64x64.

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