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Topics - edb

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16
Support / Use 2d Toolkit Sprite Collection for everything in game?
« on: October 28, 2014, 05:19:27 pm »
I'm liking the platform specific 1x 2x 4x stuff a bunch - it's working great with sprites and fonts.

The game I'm working on targets PC, iOS and Android, so the runtime loading of the appropriate
1x 2x 4x image files is very useful.
 
So I'm wondering if I can get everything that uses a texture in the game to use a texture from
a 2d Toolkit SpriteCollection.

For instance, I've got some Unity particle systems in the game that are using regular Unity textures.
It'd be great if the particle system could instead use 2d Toolkit textures and load the appropriate 1x 2x 4x texture.

Possible?

17
Support / Proper way to code my own tween for UI Item
« on: October 26, 2014, 09:37:45 pm »
I'm trying to code my own tween for when a button is clicked.  I want it to move down in Y instead of scale, so I can't use the UITweenItem script.  So I'm writing my own -  I modified UITweenItem to also support moves, and it works, but just one time, and then I keep getting the error in the attached screenshot.  I also tried duplicating the the UITweenItem, renaming it UITweenItem_Move, then modifying it for moves, but I also get the same error.

Any thoughts?

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