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Messages - DannyB

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91
Support / Re: Automatic generation of animated sprite
« on: July 27, 2012, 09:23:16 pm »
Thanks unikron.

I might try this approach when I feel brave enough. :)

92
Support / Automatic generation of animated sprite
« on: July 27, 2012, 12:48:42 pm »
Hello,

As I am starting to work with tk2d, I noticed that one of the more time consuming actions is the creation of animated sprites.
I know there is the Auto Fill feature, which is very helpful, but my question / suggestion is this:

I would like to name my images in a way that they represent the name of the clip and a number, like:
Running.01
Running.02
Running.03
...
Shooting.01
Shooting.02
Shooting.03
...

And then, to press a button that will create the two clips for me: Running and Shooting.

Also, I am not sure if this is possible, it would be great to simply point the animated sprite to a folder, instead of dragging images to it. Like set up that "this animated sprite is using the folder Textures/Enemy1"

Even better would be if there is a settings screen for the animated sprite that lets me check a checkbox to "automatically rebuild when images change" and to set default framerate and other per-clip settings.

Then, the creation and editing of animation sprites would simply mean: change the images in the folder. Thats it.

Can this or something similar be done now? If not, perhaps add to the suggestion box?



93
Releases / Re: 2D Toolkit 1.76 final
« on: July 21, 2012, 08:20:16 pm »
Hey, this looks like a nice upgrade.
The new interface for the resolution overrides is just great - I was struggling with the old one, and just now decided to try the 1.76 version to see if it is different. Great job! I am going to try the wildcard overrides which looks great.

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